Blender game style terrain

Simple Terrain test in blender. Designed as a prototype for an XNA project of mine. The textures have a height, normal, colour, and an ambient occlusion texture. In game these will be packed into as few channels as possible. The textures blend together based on each individual height texture, and the vertex colour channel assosiated with it. There is a link to a zip file with all the textures and the blend file at the bottom of the page(blender 2.61).

Creative Commons Licence
terrain textures by Ben Millwood is licensed under a Creative Commons Attribution 3.0 Unported License.
Based on a work at www.lived3d.com/downloads/terrainTest.zip