Lived 3D

Ben Millwood Technical Artist

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Gallery

The following is a collection of my personal artwork. As most of my time at work is spent scripting, training, running support for other staff, and generally putting out fires, it's nice to spend some time just doing some art.

RDS - Remote Drone Spider

Remote Drone Spider Remote Drone Spider

The RDS patrols the city streets looking for any last semblance of resistance, while the invaders sit quietly in office cubicles on the other side of the world. This image was created in Blender with Cycles and Gimp, and rendered in under 2 minutes at 720p.

Magic Mushrooms

Magic Mushrooms

Game art created to test out my XNA radiosity light map baker. The render is straight out of the light mapping tool, which bakes radiosity normal maps that light the objects with a little help from self shadowed bump maps.

Gremlin

Gremlin

This guy was created to test out displacement maps, and have a crack at some rigging. He is fully rigged, maybe some day I'll get around to animating him.

Scotch on the rocks

Scotch on the rocks

Scotch on the rocks! This was made to explore blender fluids, and have a play around with the new blender renderer cycles!

Demon Hound

Demon Hound

Straight from the fires of hell, this little guy was created to help improve my sculpting and texturing skills.

Goblin Cave

Goblin Cave

Just a simple scene created to play around with blender 2.56.

Goblin

Goblin

Quick scupltris test, done to check out this exciting bit of software.

Dream Machine

Dream Machine

Withering away gradually, his flesh slowly decaying. Life is simply a dream, shared with his ageing friends.